\section{Introduction}\label{index_intro_sec}
Welcome to our documentation section of Combat of Death. This section is manually created for the developers of Combat of Death to understand what the functions do, and what they're used for, but if you're just interested how Combat of Death looks 'under the hood' you're ofcourse welcome too.\par
 Note that this documentation isn't complete(there are still some functions and classes in the source that aren't documented), they probably will in the future.\par
 We'de like to thank the creators of doxygen for creating doxygen, so that we can use it to generate our documentation and not write it ourselfs. \par
 \par
\section{Installation}\label{index_install_sec}
\subsection{Step 1: Grap the source}\label{index_step1}
You can download the source code using subversion( {\tt http://subversion.tigris.org} ) by executing the following command:\par
 svn co svn://svn.gna.org/svn/combatofdeath/trunk combatofdeath\subsection{Step 2: Creating a makefile}\label{index_step2}
We first need to create a project, you can do that by typing:\par
 qmake -project\par
 After that you need to generate a makefile\par
 qmake\par
 Add the following text to the end of LIBS = ...\par
 -l\-GLU -L/usr/local/lib -l3ds -lopenal\par
 this will get the GLU libraries from the same place as the qt-library and the other x libraries, and get lib3ds and openal from /usr/local/lib\subsection{Step 3: Compiling the source}\label{index_step3}
We're now at the fun part, just type:\par
 make\par
 to compile the source 