| ngl.h [code] | Common declarations |
| ngl3DSLoader.h [code] | Autodesk 3DS (r3/r4) binary file loader |
| ngl_all.h [code] | All includes in one header file |
| nglApplication.h [code] | Application class |
| nglBitmapTools.h [code] | Helper for scanline color format conversions |
| nglClipBoard.h [code] | Portable clipboard handling |
| nglConsole.h [code] | Interactive console |
| nglContext.h [code] | OpenGL context management |
| nglCPUInfo.h [code] | CPU identification and features detection |
| nglEndian.h [code] | Endianness definitions and macros |
| nglError.h [code] | Simple general purpose error class |
| nglEvent.h [code] | Event emitter/receiver (NGL internals) |
| nglFile.h [code] | File input/output abstraction |
| nglFont.h [code] | Font renderer (2D, OpenGL based) |
| nglFontBase.h [code] | Font abstraction (see nglFont for display) |
| nglFontCache.h [code] | Font cache helper for nglFont |
| nglFontLayout.h [code] | Text layouts (see nglFontBase) |
| nglIFile.h [code] | File as input file stream |
| nglImage.h [code] | Generic multi-format image loader/exporter |
| nglImageCodec.h [code] | Base class for nglImage pluggable loader/exporter |
| nglIMemory.h [code] | Memory buffer as input stream |
| nglInputDevice.h [code] | Input devices interface (not mouse or keyboard) |
| nglIStream.h [code] | Input data stream base class |
| nglIZip.h [code] | |
| nglKernel.h [code] | Kernel, application abstraction base class |
| nglKeyboard.h [code] | Keyboard layout definition |
| nglLog.h [code] | Log and debug facilities |
| nglMath.h [code] | Mathematical constants, functions and helpers |
| nglMatrix.h [code] | Homogeneous matrixes template classes |
| nglMimeSource.h [code] | Portable MIME data handling |
| nglModule.h [code] | Runtime dynamic library management |
| nglOffscreenContext.h [code] | OpenGL offscreen context management (=> pbuffer extension on most platforms) |
| nglOFile.h [code] | File as output stream |
| nglOMemory.h [code] | Memory buffer as input stream |
| nglOStream.h [code] | Output data stream base class |
| nglPath.h [code] | Portable file system access |
| nglPlugin.h [code] | Base plugin class |
| nglQuaternion.h [code] | Quaternion template class |
| nglStream.h [code] | Common definitions and base class for NGL I/O streams |
| nglString.h [code] | High level string manipulation class with Unicode support |
| nglStringConv.h [code] | Text encoding conversion management |
| nglTime.h [code] | Portable time and date |
| nglTimer.h [code] | Low resolution, general purpose timer |
| nglVector.h [code] | Vectors (2, 3 and 4 dimensions) template classes |
| nglVideoMode.h [code] | Video mode description and enumeration |
| nglVSTPlugin.h [code] | Steinberg's VST Plugin class |
| nglWindow.h [code] | OpenGL viewport and rendering management |
| nglZipFS.h [code] |
1.4.1